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Dramatis Personæ
_featherweather
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repository of feather--weather's writing about her ocs
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Posted 2 years ago
Leto Meissa
Typing Color: 008000 / Green
Symbol: municipal building
Guardian: Mom
Age: 13 // 16
Strife Specibus: Fankind
Fetch Modus: T9 (associates each item with a 4 digit code on her cellular)
Chum Handle: urbaneGillifower
Typing Style: UG: Generally with few punctuation marks and some tpoys
*typos
Title: Sylph of Space
Planet: Land of Myths and Frogs
Instrument: Cello, Theremin
Music:
Posted 2 years ago
==> Be the Cool Kid

You utterly fail at being the cool kid and become this dork instead.

Your name is LETO MEISSA and you are SIXTEEN YEARS OLD.

Your interests include FLOWER ARRANGEMENT, BUYING CUTE CLOTHES & SCARVES,  and BEING A KICK ASS DUNGEON MASTER. All of these are now harder to do since YOU RECENTLY MOVED TO THE STICKS due to some catastrophe at your mother’s workplace. Being so far from everyone you know is hard, but at least you’ve been promised stable Internet.  

Your chumhandle is urbaneGilliflower and you write in a way that Is generally okay but you forget about pucctation

*punctuation

You prefer weapons of the FANKIND, and use a T9 Fetch Modus. Once you play Sreal, you’ll find yourself the SYLPH OF SPACE on the LAND OF MYTHS AND FROGS,  but for now you’re just Leto, who recently moved to the boonies.

You’re rather hyped to be playing this game with your friends - hopefully they’ll be on soon! While you are waiting, what should you do?

Posted 2 years ago
appearance

silver hair, green scarf, often wears a brown sweater, symbol is normally a pin on her scarf or sweater

Posted 2 years ago
Basic info

BASIC INFO

AKA

TITLE

Sylph of Space

AGE

13

SCREEN NAME

urbaneGillifower

TYPING STYLE

Generally with few punctuation marks and some tpoys*typos

STRIFE SPECIBUS

Fankind

FETCH MODUS

T9 (associates each item with a 4 digit code on her cellular)

PLANET

Land of Myths and Frogs

MUSIC

SYMBOL

municipal building

ENNEAGRAM #

9w1 - The Dreamer

INSTRUMENT

Cello, Theremin

Posted 2 years ago
Land of Myths and Frogs

The world is dark, and quiet. Upon entering, it seems like little more than a neverending hallway, lit at regular intervals with sputtering torches. However, touching the torches does something very peculiar. At the Hero’s touch, the flames come to life, and a brand new world unfolds and fills the hall with new sights, new sounds, new smells; it is within these “torch worlds” that the consorts and land itself truly lives. However, you can only interact with them as long as the torch is lit. You must move down the hall quickly and grab the next torch before the one you have goes out, to keep the “torch world” open. At the end of the world-long hall lays the forge, and Echidna.

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